Commissioner: Len paydirtfootball @ yahoo . com
The Paydirt "Action" Football
League (PAFL) is a computer football league that uses Action! PC
Football (APCFB) by DKS to play all of its games. Teams will play home
games in the current home stadium with each stadium having a 3 point
home field advantage. No home field advantage will be awarded for the
How many players may I have
on my team and what is the Salary Cap?
You may have no less and no
more than 52 active players at the beginning of the season prior to
injuries. In addition to that, you may designate 2 taxi/practice squad
players who will not be eligible to play during the season and will
not count toward your salary. If you have a player or players
designated on the taxi/practice squad then your team roster could
expand to 54. The current salary cap for season is 121,000,000.
Salary Cap and Rosters
1) Teams may not conduct any
trade until the team is at or below the salary cap.
2) Teams that fail to get
below the maximum salary cap figure by the allotted time see calendar
page will have players removed from their roster alphabetically by the
commissioner so as to meet the salary cap requirements. You are never
allowed to exceed the salary cap.
Free Agent Bidding
1) Teams must be at or below
the cap, within the 54/52 player limit, have made all taxi
designations before the FA bidding period takes place.
2) Teams must also have
available cap space to fill out their roster to the 54/52 limit with
at least 350K players during the FA bidding process.
3) By the end of Free Agent
bidding, teams must have 54/52 players on their roster. If not, the
Commissioner may assign 350k players to fill teams.
NOTE: It is possible for a
team to fulfill the above mandates and still not be in compliance
prior to the start of the regular season. That team, however, must be
in complete compliance prior to the start of the regular season or the
league will intervene and amend. For example, a team might have 52
active players on their roster, be below the salary cap, and be within
use limitations but might not have fulfilled all the minimum
positional mandates such the league requirement of 8 Dbs, 4
corner-backs, and 3 safeties. In such a case, while the team is within
the mandates required following the free agency portions of the
off-season, it must meet league mandates before the start of the
1) Players rated at multiple
positions as in (G/T ILB/OLB etc.) count toward all positions for
which they are rated.
2) Players rated as a QB-WR,
QB-RB etc. will have their pass attempts added to the QB limits, their
rush attempts added to the RB limits, and their WR receptions added to
the WR limits if they are rated at that position.
3) However, players rated at
QB/TE/WR only will not have rush attempts added to the team limits.
1) Quarterbacks - all teams
must have a minimum of 2 QBs but no more than 3 quarterbacks on their
active roster (does not include quarterbacks on the taxi squad). All
teams must have a minimum of 320 attempts but no more than 800
2) Running Backs - all teams
must have a minimum of 3 RBs. All teams must have a minimum of 220
rushes but no more than 540 rushes.
3) HB/TEs - all teams must
have at least 3.
4) Wide Receivers - all teams
must have at least 6. All teams will must a minimum of 160 receptions
but no more than 640 receptions.
5) Offensive Line - all teams
must have a minimum of 8 offensive lineman. In addition each team
must have at least 2 centers, 3 guards, and 3 tackles.
6) Defensive Line - all teams
must have at least 3 defensive tackles and 3 defensive ends
7) Linebackers - all teams
must have at least 2 inside linebackers and 4 outside linebackers
8) Defensive backs - all teams
must have a minimum of 8 defensive backs. All teams must have at
least 4 cornerbacks and 3 safeties.
9) Kickers and Punters - all
teams must have at least 1 kicker and at least 1 punter. No team can
have more than 2 kickers or more than 2 punters. No team can have 2
kickers or 2 punters on their roster with a durability rating of 10.
However, if a team has 1 K or 1 P rated with a 10 durability and a
second player who is rated as both a punter and a kicker (P/K) that
player may have a durability rating of 10 as long as there is not a
third player on the roster rated as a P, K , or P/K.
Minimum requirements prevent
stacking and hording by realistically stocking each position with
Each team may have up to two
players on an inactive taxi squad. To be eligible, the player must
have played in 5 or less regular season NFL games (includes uncarded
players). Once a player is named to the taxi squad, he cannot be used
the entire season, nor traded. Their salary becomes zero and marked
inactive. Since a player's salary is set to zero, taxi players must be
designated before the FA period so we have an accurate account for a
team's salary. Any player that was signed as a result of a successful
bid CANNOT then be designated to the Taxi Squad as this would defeat
the cap rules. Once designated, the player must remain Taxi for the
Signing Free Agents During
Free Agents may only be signed
during the season if injuries at a position leave you unable to
properly field the needed players for a game at a specific position.
If that is the case you may claim a "350K Filler" player from the FA
pool. If the FA addition takes you over the 54/52 roster limit you
must drop a player to stay legal. Example.... You run a 4-3 defense
and do not have 2 OLBs and 1 ILB with a 10 Dur rating... yes, you can
sign a FA. Signing FAs during the season will be tightly monitored and
should only be considered when absolutely necessary. Any free agent
signed (or placed upon a team by the league due to compliance mandates
prior to the start of the regular season) will be labeled as a “Free
Agent Signed In-Season” and will have an FAI designation on the league
file. All FAI designated players MUST be returned to the free agent
pool at the conclusion of the season.
Players in the Free Agent pool
with a known value of more than a filler player cannot be signed and
will stay in the Free Agency pool until the next Free Agent bidding
period of the following off-season. Filler FA players all have a set
salary of 350K and cannot have a performance value superior to the
player(s) that were injured or placed the franchise out of compliance.
Example: Team A trades a RB
with 4 duration, 23 rush attempts, and 1 reception to Team B for a
draft pick. This trade takes Team A out of compliance one week before
the start of the season at the running back position. The league will
place a running back onto Team A's roster that has 350K value, has 23
or fewer rush attempts, and has 1 or fewer receptions IF POSSIBLE.
Trading is allowed in the PAFL
with the following restrictions.
1) No franchise may conduct
any team activity (other than releasing a player or players) if over
the cap. All teams must be at or under the cap in order to conduct a
trade. Any team over the cap after the Super Bowl and when the new
roster valuations are released must release players to get into
financial compliance. No trade can ever be conducted if it violates
2) The trade deadline is Week
# 4 This means the time period up and until all week 4 games are
played but before the week 5 file is issued during the regular season.
No trades may be made after the Week # 5 file has been sent out.
3) No draft picks beyond the
next draft may be traded.
4) Any proposed trade can be
rejected by the commissioner/trade committee if he/they feel(s) that
the trade was not done in good faith. Any player traded by a team may
not be re-acquired until a full season has passed. Teams can submit an
explanation as to why they feel a rejected trade makes sense. A
decision to reject may be reversed if the commissioner/committee feel
the explanation reveals a valid reason for reversal.
5) All trades must be
finalized in the "Finalized trade forum" so we can keep track of all
trade info. One team involved in the trade must post in that forum
with the exact details of the trade. The other team must confirm the
trade in that trade's forum post. No trade will take effect until both
parties have agreed. Do not send your trades via the league group
6) If the trade, prior to the
start of the regular season, takes you below 54/52 or league position
minimums, only 350K filler players may be signed from Free Agents to
become legal. Once the regular season begins, free agent in-season
signing rules will be enforced negating the ability to make a trade
that takes a team out of compliance and then desires to claim one or
more free agents in order to bring that team back into compliance.
1) The 3 division winners,
plus the 3 non division winners with the best records (the Wild Cards)
in each conference will qualify for the playoffs. Teams will be seeded
1-6 and will be bracketed using the method that the NFL currently
uses. The higher seeded team for each playoff game will be at home and
will get the HFA except for the Super Bowl. The Super Bowl will be
played at a neutral site and the HFA will be turned off.
2) All stats will be carried
over into the post season. Instead of getting a clean "fatigue" slate
for the playoffs, a 10% increase in season fatigue would be added for
each additional round of the playoffs.
1) The rookie draft will be a
straight draft 7 rounds in length. Available players will be any
players drafted by an NFL team from the most current NFL draft.
2) Once the draft begins, all
trading (including draft picks) is frozen. The trade deadline usually
takes place a few days before the draft so preparations can be made.
3) No team may trade a drafted
player until after the subsequent Super Bowl and the new roster
valuations are released.
Free Agent Bidding Rules
Free agency will be conducted
by bidding only. Highest bid (24 hours without another bid) gets the
player. That player reverts back to his in-game value in subsequent
seasons. Free agents cannot be traded in the inaugural season of their
signing. You may not drop players to make room for FAs signed during
the FA draft.
1) You may not bid lower than
their listed salary in the game.
2) You may not bid higher than
the amount of available salary your team has.
3) You may not have several
bids at one time that when added together, amount to more than what
your team has available under the cap. If you do, you will lose all
active bids at the time of the infraction. So be careful and do the
4) Once someone out-bids you
for a player, you can opt out if you like and the money is returned to
you to bid on other players.
5) Once 24 hours elapses
without a new bid on each player, the highest bid wins the player.
6) Once the season is over,
you can retain your drafted/free agent bid FA and any inflated salary
returns to what the new game release says it is.
7) Only carded players are
available in the FA period.
8) You may not drop players to
make room for FAs won in bidding. So make sure you can fill out your
roster to the needed 54/52 players...EXAMPLE.... If you have 42
players at the end of FA bidding, you need a minimum of 10 players to
be legal. So 10, 350K players means you need at least 3.5 million in
open cap space.
9). FAs signed during bidding
process cannot be traded or dropped until the conclusion of the season
(post-Super Bowl) in part because of possible salary inflation.
1) The PAFL week starts on
Tuesday and ends the following Tuesday at 10 PM ET.
2) The home team is designated
the "host" and has the "right" to host the game. If for some reason
the home team does want not to, or cannot host the game, the visiting
team may host. The team that ends up hosting the game is responsible
for sending the commissioner the game file on time.
3) Both teams are responsible
for contacting, scheduling, and playing their game with their opponent
each week by the deadline.
4) This is a head-to-head
league but there are circumstances when guys will be unable to play
their game a particular week. Please let your opponent know ASAP if
you will not be able to play them head-to-head in a particular week.
(Failure to do so more than twice per season is reason for dismissal).
5) A substitute coach may be
used if you are unable to coach your game a particular week. If you
plan on using a substitute coach please clear it with your opponent
and Commish beforehand. Only other members of the PAFL may be used as
substitute coaches. Please use this rule sparingly.
6) While an occasional
occurrence of "not being able to play" will be accepted, absentee
ownership will not. Any team that makes a "practice" of not playing
their games head to head will be subject to removal from the league by
the commissioner. No owner will be removed from the league for this
reason without a written warning first. Emergencies come up and
certain situations arise that are beyond our control. That's not what
this is referring to. Rule of thumb, after your third miss, expect to
hear from the commissioner.
All PAFL teams will play a 17
game (8/9 at home & 8/9 on the road) regular season schedule. Teams
will play all other teams in their own division twice (once at home
and once on the road). The schedule will be determined using the same
formula the NFL used when it had 28 teams. The PAFL is a winter league
playing from early January until early May.
Game Playing Procedures
1) Each team must play at
least 12 games in a year Head to head AND meet the requirements of
contacting fellow owners for games or they will be removed from the
2) The accepted way of
scheduling your game each week is via the league's Game Scheduling
Forum. This way the Commissioner can clearly see who is properly
scheduling their games or not in case of dispute. He can also foresee
a problem before it becomes an issue and has to issue a simmed game.
The home team is responsible for posting first and must post by no
later than Thursday at 6PM ET of each week giving a variety of times
when you can play the games, although you can and are encouraged to
post sooner. Each visiting team must reply to the home team's forum
post and either choose one of those times or announce he cannot meet
any of those times and make new suggestions by Friday. All Games must
be completed and reported to the Commissioner before Tuesday at 10PM
ET. (Exception to the forum scheduling is if you cannot gain access to
the forums for some reason. In that case, you must privately email
your opponent with a CC to the Commissioner).
3) Please DO NOT use the
league group email to schedule games or chat with another owner. Keep
those e-mails private so we don't all get spammed.
4) Are there penalties for
breaking the max player limits? (maximum carries, receptions or
Yes. In cases where it is
caught in time to reverse, the deal that caused the infraction is
reversed and offending player loses his "latest" round pick in the
upcoming rookie draft. *(if your latest pick has been traded, the next
to latest will be forfeited). If reversing the deal harms the
unoffending party because of other trades conducted based on this one,
the carded player is suspended for the season and counts toward the
team's salary cap and 54/52 limits and loss of latest draft* pick in
upcoming rookie draft.
Salary Cap Infractions
Due to a trade....
Suspension of most valuable
player in trade for season. Of course, teams are allowed to make drops
as part of a trade, if needed, but must remain in the 54/52 limit and
all other roster carry/reception limits. FAs can only be signed after
a trade if trade places them under the 54/52 limit. All FA signings in
this case must be filler players and of same position as players lost
due to trade. (filler players are players with no real future
increases in worth in the foreseeable future and not salaried at more
Trade infractions may not be
caught until one of the other teams involved in the trade have made
other trades. This could cause a snowball effect, resulting in the
cancellation of several trades spanning several teams. This of course
can cause pandemonium. With suspensions, we avoid opening that can of
worms. This rule also places responsibility for making a legal trade
fully on the shoulders of the team owner.
*Suspended players may not be
traded and their salary counts toward the team cap for the season.
Please notify the Commissioner
if a rule is not clear, incorrect, or missing.
Any rule that is not 100%
clear may be amended by the Commissioner to better reflect the intent
of the rule.
The Commissioner may add a new
rule at anytime but that rule will still be at the mercy of a league
veto, if desired. A rule can be vetoed with a 60% vote "against."
There is a Rules Committee.
The Rules Committee will consist of 3-4 league owners/members selected
by the commissioner. A Rules Committee member will retain that post
until removed by the commissioner, the member resigns from the
position, or the member is no longer an owner of team within the
New Rule Proposals
New rules may be suggested by
team owners to the Rules Committee at any time. However, it is
recognized that any new rule, suggested by a team owner to the
committee, will not necessarily be immediately enacted nor immediately
put onto the committee docket.
The Committee will review any
submitted rule or constitutional amendment submitted suggestion. The
review may include, but is not limited to, additional questioning of
the member or members sponsoring the rule submission. The Committee
may alter the wording or amend the suggestion if it desires to do so.
Once the amending and alteration process is completed, the committee
will proceed with a vote to move the rule/amendment to the
commissioner for his approval or rejection for a league wide approval
vote or league wide veto vote. The committee will need to submit any
committee approved rules/amendments any time after the conclusion of
the Super Bowl and the release of the new roster valuations and no
later than (1) week prior to the drops deadline date. Any new rule(s)
or amendment(s) submitted by the committee and approved by the
commissioner will not become enforceable until after the following
season's Super Bowl.
In order for any rule(s) or
amendment(s) to be approved by the committee and sent to the
commissioner three (3) of four (4) committee members must vote
affirmatively (Yes). Any rule(s) or amendment(s) can be tabled for
future consideration should the deadline for that season pass or if
the committee feels it needs to delay a vote for any reason. Any
rule(s) or amendment(s) can be tabled if the vote within the committee
acquires two (2) affirmative (Yes) votes but does not garner the
necessary third vote. If any rules(s) or amendment(s) does not garner
at least 2 affirmative (yes) votes it is considered defeated and
cannot be tabled.
New rules suggested by team
owners can be put up for vote and voted into action with a 60% vote
"In favor of."